RECORDING AVAILABLEMarkerless MoCap: Removing friction in Creative Academia • Watch the Discussion OnlineWatch Now→
RECORDING AVAILABLEMarkerless MoCap: Removing friction in Creative Academia • Watch the Discussion OnlineWatch Now→
JOIN THE MOVERSE TEAM

Build the Future of Markerless 3D MoCap

We are a remote-first team of computer vision engineers, graphics developers, and AI researchers democratizing 3D motion capture for studios, universities, and creators.

Open Positions (3)

Engineering Remote / Thessaloniki, Greece Full-time

Senior Computer Vision Engineer (3D Pose & Edge AI)

Develop multi-camera triangulation algorithms, camera wand calibration pipelines, and real-time GPU pose solving using PyTorch and C++ CUDA.

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Graphics & Engine Remote Full-time

3D Graphics Engine Developer (UE5 LiveLink & WebGL)

Build high-throughput C++ Unreal Engine 5 LiveLink streaming plugins, IK retargeting solvers, and Three.js/WebGL Web GPU view engines.

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Research Remote / Hybrid Full-time

AI Motion Generation Specialist

Research generative text-to-motion neural architectures, motion motif composition algorithms, and physical foot-contact constraint solvers.

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